Harleyâs stuck in one of the oldest superhero scenarios of all time – racing against time to stop a train from running over an innocent tied to the tracks! Does she have enough time to crawl underneath a speeding train, defuse its bomb, save the day and thwack Keepsake in the face with her bat? Answers lie in Harley Quinn #12, written by Stephanie Phillips, drawn by Riley Rossmo, colored by Ivan Plascencia and lettered by AndWorld Design.
This book feels like itâs finally completely on track, which is ironic considering just how wildly things go off the rails. Itâs a blockbuster bookend to the seriesâ first twelve issues, complete with giant explosions, last minute saves, and an extremely satisfying beatdown of the Big Bad – and, of course, a glimpse into the larger threat to come.
The quick-and-dirty cosplay coverâs a gimmick that really only pays off for a single page in the book, but one that pays for itself. I love that cover. I love seeing new takes on superhero costumes (hey, have you checked out our latest redesign feature?), and seeing the ramshackle but earnest looks that Harleyâs therapy group puts together on the cover is nothing short of inspiring. Everyone wants to be a hero – nobody should have to have a polished, perfect costume to be able to do so. If that doesnât sum up what makes this series so appealing, nothing will.
Plus, Harley makes a surprisingly great AquaQuinn. Who knew?
Thing is, though, none of those other Justice Leaguers are around, theyâre too busy fighting other heroes from the 31st Century, so itâs up to Harley to save the day. Sheâs already managed to divert the train from the city; now sheâs got to save Kevin. And so she does, not be disarming the bomb in the nick of time, but by letting it blow up in a fantastic looking explosion far enough from Kevin to avoid doing him any damage.
I appreciate putting Harley in this scenario. Weâve seen it a thousand times, the hero always manages to thwart the villainâs terrible moral dilemma and prevent destruction. While Harley does manage to save both the city and Kevin, she also first made the choice – if she failed, sheâd have been responsible for Kevinâs death. Itâs not a clean choice, and her final solution is far from clean as well. One mark of how well a creative team has a handle on its lead character is when itâs impossible to tell the same story with another character subbed in, and this issue is pure Harley, all the way.Â
Thatâs not to say she doesnât get by with a little help from her friends.
Whatâs more inspiring than a hero coming in to save the day just in the nick of time? One who has inspired others to do the same. While Harley and Kevin make their way back to Keepsakeâs hideout (it probably took a while, someone blew up the danged train), they find that Keepsakeâs already on the ropes. His former Caucus of Corruption has taken on a new identity – the Caucus of Kicking Keepsakeâs ***. Not quite as catchy, but damn if it doesnât pack a punch. Several punches, even. Itâs quite a beatdown; those pumpkin-headed robots never knew what hit them.
We didnât get as much time with Harleyâs group therapy as I would have liked, but itâs clear from last issue that sheâs been putting in the work. Theyâre here thanks to her, taking their world back from those who would seek to use them. The issue makes it quite clear that Harley and her methods are doing what no other superhero could do, and thatâs made beautifully.
With Keepsakeâs story seemingly all wrapped up for now, it turns out weâve got someone more dangerous gunning for Harley and her crew. New villain Verdict is revealed to have been pulling Keepsakeâs strings, and I once again applaud the book for giving me villains whose introductions just make me giggle. Keepsake had his ups and downs, but his gimmick was always amusingly dumb. The Caucus of Corruption and all of its knockoffs? Delightful. But nothing is quite as dumb as a villain, in all seriousness, calling themselves Verdict with a giant cape adorned with the word âguiltyâ all over it.Â
Harley Quinn started well, but it has grown into a title I can love without reservation. Iâm beyond pleased itâs got the space to be what it is, and I canât wait to see what more itâs got to offer.
Armaan is obsessed with the way stories are told. From video games to theater, TTRPGs to comics, he has written for, and about, them all. He will not stop, actually; believe us, we've tried.