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	<title>Rian Hughes - COMICSXF</title>
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		<title>We Roll a Nat 20 for Interviewing and Talk to the Creative Team behind DIE</title>
		<link>https://comicsxf.com/2021/10/19/we-roll-a-nat-20-for-interviewing-and-talk-to-the-creative-team-behind-die/</link>
		
		<dc:creator><![CDATA[Mark Turetsky&nbsp;and&nbsp;Lex Smith]]></dc:creator>
		<pubDate>Tue, 19 Oct 2021 16:00:00 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Chrissy Williams]]></category>
		<category><![CDATA[Clayton Cowles]]></category>
		<category><![CDATA[Die]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Image Comics]]></category>
		<category><![CDATA[Kieron Gillen]]></category>
		<category><![CDATA[Rian Hughes]]></category>
		<category><![CDATA[Stephanie Hans]]></category>
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					<description><![CDATA[<p>If you’ve been keeping up with our reviews of Kieron Gillen and Stephanie Hans’ Image Comics series DIE, you may have caught on that we’re big fans. With the publication of the series finale last month, we wanted to take the opportunity to look back on the comic’s creation and development.&#160; To accomplish this, in...</p>
<p>The post <a href="https://comicsxf.com/2021/10/19/we-roll-a-nat-20-for-interviewing-and-talk-to-the-creative-team-behind-die/">We Roll a Nat 20 for Interviewing and Talk to the Creative Team behind DIE</a> first appeared on <a href="https://comicsxf.com">COMICSXF</a>.</p>]]></description>
		
		
		
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